Understanding Tangential/Sagittal in OpticStudio and How To Rotate Rays

This article explains:

  • Conventional Tangential and Sagittal planes
  • Tangential and Sagittal planes in OpticStudio
  • Rotation of Tangential and Sagittal planes
  • MTF responses to rotation

Authored By: Misato Hayashida

Published On: September 11, 2017


Rotation Matrix and Tilt About X/Y/Z in OpticStudio

In this article, we will discuss about rotation matrix and Tilt About X, Y, Z. And some related frequently asked questions.

Authored By: Michael Cheng

Published On: August 2, 2017


NSC Angle of Incidence from Ray Database Viewer

This article shows the steps for calculating the AOI based on the LMN direction cosine of a ray and the Normal vector of the surface at the intersection point.  There is a provided ZPL macro will will automatically calculate this information for the user from a ZRD file loaded in a Ray Database Viewer.

Authored By: Michael Humphreys

Published On: February 14, 2017


Adjusting Relative Luminosity to Simulate the Visible Spectrum

Relative luminosity is very important in optical design. By defining appropriate weighting per the characteristics of the optical system, we can better model what we would expect to see. This article demonstrates a method of using wavelength weighting to model the relative luminosity of the visible spectrum as perceived by the human eye.

Authored By: Kayo Sugiyama, translated by Jade Aiona

Published On: May 5, 2017


Display Pupils on a Layout Plot

You can easily show the Entrance and Exit Pupils in both the LDE and Layout Plots by using dummy surfaces and pickups to show the location of the pupils without affecting the other surfaces in your sequential system.  This article walks through how to use ZPL Macro and Chief Ray Height thickness solves in the Lens Data Editor (LDE) as well as hiding dummy surfaces in a layout plot.

Authored By: Michael Humphreys

Published On: November 13, 2016


Using Diffractive Surfaces to Model Intraocular Lenses

This article will demonstrate how users can use the Binary 2 surface to model an intraocular lens. Throughout this article, we will go through a demonstrative design and outline many of the concepts, as well as tips and tricks, involved in designing intraocular lenses in OpticStudio.

Authored By: James E. Hernandez

Published On: August 19, 2016


How to Design A Catadioptric, Omnidirectional Sensor

This article walks through a deomsrative design of an omnidiriectional, catadioptric sensor in OpticStudio. Throughout the article, tips and tricks are presented to designers looking to model their own omnidirectional system.

Authored By: James E. Hernandez

Published On: August 19, 2016


Modeling Optics with Realistic Edge Apertures

OpticStudio 16 offers a comprehensive way to model realistic lens apertures with opto-mechanical semi-diameters. Three separate apertures (semi-diameter, chip zone, and mechanical semi-diameter) offer the ability to define a lens component the same way it is made.

Authored By: Thomas Aumeyr

Published On: April 15, 2016


Designing a Head- Mounted Display (HMD) for Augmented Reality Systems in Zemax OpticStudio

This article demonstrates how to set up an optical system for a HMD in sequential mode, using a wedge- shaped prism and freeform surfaces.

CONTENTS:

Brief process overview
Introduction
Design Strategy
Defining Field of View (FOV)
Total Internal Reflection (TIR)
Setting up Rectangular Apertures
Optimization
Setting up Multi- Configuration Editor (MCE)
Analysis

 

Authored By: Natalie Pastuszka

Published On: August 18, 2015


How to Define Metal Materials in Zemax OpticStudio

This article explains how to add metal materials in Zemax and how to apply them to sequential surfaces or non-sequential object faces.  Additional information on coatings can be found in the following KB articles:

How to Add Coating and Scattering Functions to Non-Sequential Objects
How to Model a Partially Reflective and Partially Scattering Surface

Authored By: Kristen Norton

Published On: September 23, 2014


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